/* Funnyeye — intro: greeting overlay + page loader */

.fe-greeting {
z-index: -1;
  justify-content: center;
  align-items: center;
  display: none;
  position: absolute;
  inset: 0%;
}

.fe-greeting-text {
font-size: var(--font-sizes--body-text-large);
  line-height: 120%;
  position: absolute;
}

.fe-loader-bar {
aspect-ratio: 1;
  outline-color: var(--colors--white);
  outline-offset: -500px;
  outline-width: 2000px;
  outline-style: solid;
  position: absolute;
  inset: 0%;
}

.fe-loader {
z-index: 500;
  width: 100%;
  height: 100dvh;
  display: flex;
  align-items: center;
  justify-content: center;
  background: var(--colors--white, #ffffff);
  position: fixed;
  inset: 0;
  transition: opacity 0.45s ease, visibility 0.45s ease;
}

/* Hidden state — added by main.js setupLoader() on window.load */
.fe-loader.is-ready {
  opacity: 0;
  visibility: hidden;
  pointer-events: none;
}

.fe-loader-eye {
  width: 120px;
  height: auto;
  display: block;
  /* Two-blink sequence: slow (0.3s) then fast (0.1s), then hold open.
     'forwards' keeps the final open state so the eye doesn't snap back
     to a transform-less default.  Setuploader() in main.js waits for
     this animation to finish before fading the loader out. */
  animation: fe-wink-once 0.7s ease-in-out forwards;
}

/* Single-play wink: open → slow close+open (0.3s) → open hold → fast
   close+open (0.1s) → open.  Total 700ms.
     - 0%   open
     - 21%  start slow close (147ms)
     - 43%  peak of slow blink — fully closed (301ms)
     - 64%  slow open done — back to open (448ms)
     - 86%  start fast close (602ms)
     - 93%  peak of fast blink — fully closed (651ms)
     - 100% fast open done — final open, held by 'forwards' (700ms) */
@keyframes fe-wink-once {
  0%, 21%  { transform: scaleY(1); }
  43%      { transform: scaleY(0.1); }
  64%      { transform: scaleY(1); }
  86%      { transform: scaleY(1); }
  93%      { transform: scaleY(0.1); }
  100%     { transform: scaleY(1); }
}

/* Respect users who opted out of motion at the OS level */
@media (prefers-reduced-motion: reduce) {
  .fe-loader-eye { animation: none; }
}

